Post by ☆ ＸＹＫＩＪＵＮ - Ｘｙキジユン ☆ on Sept 15, 2017 19:08:04 GMT
It was a while, isn't it ?
'Aisatsu' everyone. I'm officially back with this project. I'm slowly starting to recreate the whole game into Multimedia Fusion 1.5. You'll notice more changes in the coming and ultimate version, in terms of menus' graphics but about levels as well.
Yes, I clealy said "LEVELS". Because some of them don't seem so "extra" to me ( They likely fit standard MF levels, the chances to see them in my Remastered MF as classical levels are huge ).
This is why then I'll scrap some levels, while the others will stay of course, but some might have small changes as well. I still don't have any idea about that. Well then, right now I don't really have ideas for replacement stages, expect some concepts used by other people ( For instance springboard level, like MarioVariable did in the past. Of course I can use my wall springboards to make the level more unique and personnal but ... Well, I prefer avoid adding new things, but it's something to try. I'll see how it would look ).
EDIT : The number of removed level isn't big. Nevertheless, most of them got changed, and one will be merged with another one ( Like I intented to do at first. So you'll likely face the partially earlier version of this game, who knows ? )
And most important thing, that bonus world which still bring interrogations for certain users ( I'm sure of this, not sure it's prooved though ). Good thing nobody still used the idea I got for this one ( This theme was also suggested here by someone, but the use of enemies and gimmicks is totally personnal ).
Finally, I would like to use another idea, that may really be helpful to fill the "empty spaces" caused by level scrap. This is an idea from Secretly Still Existing ( Formely 'GoombaStar101' ), who got the idea of dessert theme. As a Super Mario World player, I'd like to introduce something then, that even nobody thought of, strangely enough ...
It was also introduced in Super Mario Kart Then in 2 different Super NES games
- Yoshi's island - Donut Plains - Koopa Beach - Chocolate Island - Vanilla Lake - Ghost Valley - Bowser's Castle
And possibly others ( Like Vanilla Dome, and other single levels like Cheese Bridge, Butter Bridge, Cookie Mountain, Soda Lake, Syrup Castle ) ...
PREVIEW : Here's the main menu, something more closer to Buziol's older website graphics, but non-classical either.
That's all for now. If you have any idea for other "extra level" which can perfectly fit classical MF, you know what do to. Thanks in advance for the possible suggestions.
Post by ☆ ＸＹＫＩＪＵＮ - Ｘｙキジユン ☆ on Oct 12, 2017 10:17:48 GMT
Uhmm, Yoshis aren't introduced in original MF. I know yet on the game purpose I can introduce new things, but only which has minor influence. I mean, Yoshi and power-ups need a lot of events. It's too advanced to be on rather classical MF game. But thanks anyway to have proposed something.